OoT3D Model Importer

Turn ModLoader64 Ocarina of Time player models (.pak / .zobj) and voice packs into an Ocarina of Time 3D mod for Citra or a modded 3DS.

Everything runs in your browser. Your files are never uploaded, and no game files are hosted here: you provide them from your own copy of OoT3D.

1 Mod files

ML64 .pak files, .zip files or loose .zobj files. Add an adult model, a child model, equipment packs and/or a voice pack. MM models inside a pack are skipped.

Need a model? Download custom player models from the ModLoader64 models page.

Playing the OoT3D Randomizer? Add your seed's code.ips too (with or without a model) to get Extra Buttons: ZL and ZR use items I and II, and the D-pad holds four more items.

2 Your OoT3D game files

From your own extracted romfs (ExtractedRomFS). Pick the files listed below, or pick the whole romfs folder. A randomizer seed's code.ips can be picked here too.

3 Output


  

On a 3DS? OoT Model Manager

A homebrew app for console players. It switches between your converted characters and voice packs, and adds Extra Buttons to each new randomizer seed, on the 3DS itself, so the SD card doesn't have to go back to a PC every time.

Download OoTModelManager.3dsx

Copy it into the 3ds folder on your SD card and run it from the Homebrew Launcher. How to set it up and use it.

Good to know

Credits

Source on GitHub. Not affiliated with Nintendo. Ocarina of Time is a trademark of Nintendo.